msports gaming
PLAYPHONE • 2017-2018
At Playphone (known for its emerging markets-focused Android game store), I was part of the launch team that brought a competitive e-sports gaming experience to casual mobile gamers. Within the first few months of launch, we’d gone from 0 to 2,000+ daily active gamers.
As a small startup, I had the chance to wear many hats, including handling strategy, defining our visual language, and building for scale into markets like Japan and Taiwan.
msports featured robust competitive and rewarding elements, including 1-on-1 matches, missions, rewards, and jackpots
Win, loss, and placing flows on a casual e-sports game
As part of designing msports from 0 to 1, I established a visual language system for the launch of our product